LEARNING SITES creates interactive educational packages using a number of different software environments. For example, our Unity-based modules require only the Unity game engine download (for desktop, laptop, or tablet), which most times will happen automatically. Our HTML 5 / WebGL-compliant virtual world packages will run on any operating system and on Web browsers that meet the current standards. We use a Web browser for our user interface, since it can seamlessly integrate text, sound, 2D graphics, and virtual reality. We also offer packages utilizing Flash, QTVR, 3D pdfs, and other interactive formats, should true virtual reality not be suitable for your needs. Should the package we build for you require VR headsets, we will help you choose the appropriate headgear.
LEARNING SITES beta (field test) software can be installed on as many machines as suit your needs--over a network, in a computer lab, or projected to several classrooms.
The commercial versions of our educational packages must be purchased in specific sets for the number of computer stations that the software will be mounted on and used. Prices vary depending on the number and type of installations. We try to be as flexible as possible so that we can best accommodate your school's financial and technical situation.
LEARNING SITES educational packages are geared for learners in grade 6 and above, generally. We are developing packages that will be targeted specifically at college-level audiences and also for advanced learning as early as grade 3. No matter what grade level you teach, be assured that the same high-quality interactive programming, virtual worlds, and 2D images appear in all packages; only the text-based content changes for the appropriate students.
Just email us at the address along the bottom of the screen. Please provide your title, name of the course(s) for which you think our software might be appropriate, and whether you have experience with virtual reality as teaching tool. Also, please indicate whether or not you would be willing to become one of our field-test sites for future educational packages. Most of our newer virtual worlds use the freely and widely available Unity game engine or run natively in Web browsers, which have much less strict hardware requirements.
Most of our educational material is custom-built for specific teachers, specific state curriculum guidelines, and specific content needs. These packages need not use virtual reality, if you do not wish to use that technology.
Contact us with your classroom needs, and we will devise a package tailored to those goals.