page updated June 11, 2002

Participants


 
The VIRTUAL WORLDS IN ARCHAEOLOGY INITIATIVE is pleased and honored to include the following international participants.  Projects are listed here both alphabetically by contact person or group, with sites listed alphabetically underneath, and alphabetically by country, with sites listed underneath:



 

 
  Alphabetically by Person or Group

CINECA (Italy)

  • Bologna - "The 4 Dimensional City" (the city of Bologna through time).
Foundation of the Hellenic World (Greece)
  • Epidaurus, Greece (the theater of the Asklepieion).
  • Miletus, Greece (reconstruction of the entire ancient city)
  • K. U. Leuven Center for the Processing of Speech and Images (Belgium)
    • Sagalassos, Turkey - new 3D modeling tools and virtual world
    Learning Sites, Inc. (United States)
    • Al-Meragh, Sudan (possibly a Meroitic settlement; an excavation visualization tool) -- link added October 16, 2001
    • Gebel Barkal, Sudan (a Nubian religious center; and museum research tool).
    • Nimrud, Assyria (the Northwest Palace of Ashur-nasir-pal II; a scholarly research resource).
    • Nemrud Dagi, Turkey (a Hellenistic mountain-top sanctuary).
    • Paliké, Sicily, Italy (a Greek era dining hall) -- link added June 11, 2002
    • Tsoungiza, Greece (a Bronze Age village; and samples from a forthcoming all digital, virtual-reality-based excavation report).
    • Vari House, Greece (a Hellenistic farmhouse; and prototype public school educational package).
    Pásztor, Emília (Hungary)
    • Stonehenge, England (prehistoric stone circle; this material, studying the effects of light, is still under construction, but aspects of the project will be available here soon.  Until then, interested parties may write to Emília Pásztor directly at: pasztor@altavista.net).
    Tempus3D / Juan José Fuldain (Spain) - page added October 16, 2001
    • Aloria / Alava, Spain (virtual reconstruction of parts of a Roman villa)
    UCLA Cultural VR Lab (United States)
    • Rome, Italy (the Rome Reborn project seeks to create highly accurate and detailed re-creations of major buildings from Imperial Rome)
    University of La Rioja (Spain)
  • Calagurris·Iulia, Spain (virtual reconstruction of a Roman town begins with models of historic hermitages).
  • Uotila, Kari (Finland)
    • Turku, Finland (a Medieval town c. 1480s; the graphics are still under construction, but a description of the project is now available).

     
      Alphabetically by Country
    Finland
    • Turku -- developed by Kari Uotila, Finland
    Greece
    • Epidaurus -- developed by the Foundation of the Hellenic World, Greece 
    • Miletus -- developed by the Foundation of the Hellenic World, Greece 
    • Tsoungiza -- developed by Learning Sites, Inc., United States
    • Vari -- developed by Learning Sites, Inc., United States
    Iraq
    • Nimrud -- developed by Learning Sites, Inc., United States
    Italy
    • Bologna -- developed by CINECA, Italy
    • Paliké -- developed by Learning Sites, Inc., United States -- link added June 11, 2002
    • Rome -- developed by the UCLA Cultural VR Lab, United States
    Spain
    • Aloria -- developed by Tempus3D - page added October 16, 2001
    • Calagurris-Iulia -- developed by the University of La Rioja, Spain 
    Sudan
    • Al-Meragh -- developed by Learning Sites, Inc., United States - link added October 16, 2001
    • Gebel Barkal -- developed by Learning Sites, Inc., United States
    Turkey
    • Nemrud Dagi -- developed by Learning Sites, Inc., United States
    • Sagalassos -- developed by the K. U. Leuven Center for the Processing of Speech and Images, Belgium


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