page asdded 1/11/2000 |
Virtual Worlds |
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University of CaliforniaCultural VR Lab |
Thus
far, with support from INTEL, the Creative Kids Education Foundation, and
several individual benefactors, the Lab has been focusing on ancient Rome.
Models have been made of buildings in the Roman Forum and also of the Early
Christian Basilica of Santa Maria Maggiore. The ROME REBORN project has
been covered by the BBC, the New York Times, the Sunday Times
of London, Business Week, Scientific American, Panorama,
Espresso,
the Associated Press, and Reuters. A segment of the project’s videotaped
virtual tour of the Roman Forum is being shown at the London Millennium
Dome in 2000-2001.
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Methodology:
Differentiating the Lab from a typical graphics company is its commitment
to the highest possible scientific accuracy. The first step in modeling
a site is creation of a small Scientific Committee of the world’s leading
authorities on the site. The committees are appointed by Prof. Frischer
and are chaired by Prof. Favro. Members of Scientific Committees have included
curators of the Vatican Museums, an American archaeologist who has excavated
in the Roman Forum, and the Superintendent of the Roman Forum, Colosseum,
and Palatine. Only when a Scientific Committee is satisfied that a model
is as up-to-date and faithful as possible is it considered ready for release.
Another differentiator of the Lab is its commitment to the high-end realtime
3D modeling software, MultiGenTM. MultiGen
is a standard for realtime VR applications.
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General
uses: 3D models of cultural sites bring
the past to life for today’s students, scholars and tourists. The models
can be put on the World Wide Web or used as interactive illustrations on
DVDs or CD-ROMs. They can be used as “virtual sets” in television or film
productions recreating a past event, providing a guided tour of a place
that no longer exists, or creating the backdrop for plays or other works
of fiction.
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Educational
applications by the Lab: The UCLA Cultural
VR Lab itself maintains a Web site on which models are presented in lighter,
Apple QuickTimeTM VR format, and that provides
related scholarly and educational materials to facilitate understanding
of the site and the related 3D computer model (see http://www.humnet.ucla.edu/rome-reborn).
For example, the Rome Reborn Web site offers visual documentation of a
site from antiquity to the present with images taken from the Fototeca
Unione at the American Academy in Rome; ancient sources describing a site;
plans, sections, and elevations of buildings on the site; bibliography;
and (thanks to sponsorship by The Johns Hopkins University Press and Editore
Quasar) articles from two recent encyclopedias: L. Richardson, jr., A
New Topographical Dictionary of Ancient Rome (1992); and E. M. Steinby,
ed., Lexicon Topographicum Urbis Romae, 5 vols. (1993--). All Lexicon
Topographicum articles written in foreign languages are translated
into English. All ancient sources (which in the original encyclopedia articles
are normally just cited) are quoted in full with new English translations.
Finally, in the Education Department, users can find QuickTime movies with
segments from longer videotaped virtual tours of the sites modeled. In
the tours, Prof. Frischer (who appears to be projected into the virtual
world through use of Hollywood virtual set technology) walks through the
models and explains the history, function, and rediscovery of the sites.
Users may open a “Script” window, in which the text spoken by Prof. Frischer
may be read. And important words in the script are linked to a related
Glossary window. Meanwhile, the full video tour, in BETA SP or VHS format,
is available upon request from the Lab at a nominal fee.
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Current
project: “ROME REBORN,” a 3D computer
model of imperial Rome.
Projects
in development: The Lab is developing
projects to model sites in Greece and Israel.
Lab
affiliations: CINECA, the supercomputing
center of Italy; the UCLA Center for Digital Innovations; the UCLA Humanities
Computing Facility; the Index of Jewish Art; the American Academy in Rome;
the UC Berkeley Virtual Reality Center.
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Endorsements
of the Lab: These include the Hon. Francesco
Rutelli, Mayor of Rome; Prof. Adriano La Regina, Superintendent of the
Roman Forum, Palatine, and Colosseum; Prof. Eugenio La Rocca, Superintendent,
Galleries, Monuments, and Museums of the City of Rome; Prof. Bezaliel Narkiss,
Director Emeritus, Index of Jewish Art; Prof. Pauline Yu, Dean of Humanities,
UCLA; Prof. Lawrence Richardson, jr.; Prof. Eva Margarita Steinby.
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Current
sponsors: The Creative Kids Education
Foundation; Mr. K. Mathews; D. and J. Rose.
Past
sponsors: Alitalia, Canyon Video, Design
Visualization Partners, Digital Media Interactive, Evans & Sutherland,
Intel, KPMG Peat Marwick ICE Division, The Production Group, Stream, Tecnark
Italia, UCLA College of Letters and Science, UCLA Office of the Vice Chancellor
for Research.
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How to use the Lab: The Lab is eager to offer its services to scholars and others who wish to create highly accurate and visually stunning 3D computer models of significant cultural sites. |
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How
to support the Lab: The Cultural VR Lab
relies entirely on gifts and contracts. If you share our vision of bringing
the power of 3D realtime models of the world’s cultural heritage to students
in the twenty-first century, please become a sponsor of the Lab!
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Contact
information for the UCLA Cultural VR Lab
is:
Prof. Bernard Frischer, Director, e-mail frischer@ucla.edu, telephone (310) 313-3739; cell phone (310) 266-6935; fax (310) 391-1460. |
For information on becoming a participant, on submitting virtual worlds to the INITIATIVE, or to ask us about the INITIATIVE, please contact us at: info@learningsites.com