How much will it cost to work with Learning
|Since the range of visualizations that LEARNING
SITES produces, the types of publications we develop, and the variety of services we offer are custom-designed to meet individual circumstances, it's difficult to give figures without having specific project parameters. In general, our prices usually depend on the quality and quantity of the data provided to us, the amount of digital conversion of the primary data necessary, the precise output formats desired, the type of visualizations needed, the output media, and the timetable.
We at LEARNING
SITES try our best to be fair and take into consideration your financial situation. Our goals are to work with you to get the job done in a manner that is mutually beneficial and also advances the profession of archaeology as a whole.
What do I get for my money?
|As each of our projects is developed in close collaboration between
our staff and you, we will be sure to provide you with the best and most
comprehensive solutions to your needs. Our projects are delivered
on time and on budget, while maintaining the highest level of scholarship
and highest degree of accuracy possible.
Our visualizations are second to none in this regard.
You have access to our entire staff of experts; you get stunning visualizations in return; and most likely will learn a great deal more about your site than would be possible through study of 2D media alone.
How long does it take to produce a 3D model?
|Again such questions are best answered in discussion between one of
our staff members and you, so that we can get a better understanding of
the nature of your data, the object, building, or site that needs modeling,
and the quality and quantity of the data that will be provided to us.
After discussion, we can give you reasonably precise estimates regarding
the length of time involved in the production of the best and most innovative
visualizations for your needs.
It is important to keep in mind, that once the 3D models are complete,
generating high-resolution 2D renderings, animations, flythroughs, and
even virtual worlds are relatively quick and easy. In other words,
once the 3D models are satisfactorily completed, there are any number of
residual visualization types that can then be generated quite efficiently
and cost effectively. While the cost and time needed at the start
may be slightly more than traditional means of representation, the resulting
series of spin-off products that can be created far excedes that possible
by any other means.