Virtual Reality in Archaeology
 

Edited by Juan A. Barceló, Maurizio Forte and Donald H. Sanders

ArcheoPress, Oxford (British Archaeological Reports, International Series #843)

page added April 26, 2000
Contents

 
PRESENTATION
By Nick Ryan, Computer Applications and Quantitative Methods in Archaeology (CAA), President

THE DIVERSITY OF ARCHAEOLOGICAL VIRTUAL WORLDS
By Juan A. Barceló, Maurizio Forte and Donald H. Sanders
 

Introductory Papers

VISUALIZING WHAT MIGHT BE: AN INTRODUCTION TO VIRTUAL REALITY TECHNIQUES IN ARCHAEOLOGY
By Juan A. Barceló, Universitat Autónoma de Barcelona, Spain

ARCHAEOLOGICAL PUBLICATIONS USING VIRTUAL REALITY: CASE STUDIES AND CAVEATS
By Donald H. Sanders, Learning Sites, Inc., Williamstown, Massachusetts, USA

REALISM VS. REALITY: CREATING VIRTUAL RECONSTRUCTIONS OF PREHISTORIC ARCHITECTURE 
By John Kantner, Georgia State University, Georgia, USA

NATIVE AMERICAN VIRTUAL REALITY ARCHAEOLOGY:  AN ARCHITECT'S PERSPECTIVE 
By Dennis R. Holloway, Architect, Rio Rancho, New Mexico, USA
 

Technical Papers

PLANS, ELEVATIONS AND VIRTUAL WORLDS: THE DEVELOPMENT OF TECHNIQUES FOR THE ROUTINE CONSTRUCTION OF HYPERREAL SIMULATIONS 
By Mark Gillings, University of Leicester, UK

ACQUISITION OF DETAILED MODELS FOR VIRTUAL REALITY 
By M. Pollefeys, M. Proesmans, R. Koch, M. Vergauwen and L. Van Gool, Leuven University, Belgium

3D FACIAL RECONSTRUCTION AND VISUALIZATION OF ANCIENT EGYPTIAN MUMMIES USING SPIRAL CT DATA SOFT TISSUE RECONSTRUCTION AND TEXTURE APPLICATION 
By Giuseppe Attardi, Dipartimento di Informatica, Università di Pisa; Marilina Betrò, Dipartimento di Scienze Storiche del Mondo Antico - Egittologia, Università di Pisa; Maurizio Forte, CNR (National Research Council) ITABC (Institute of Technologies Applied to Cultural Heritage); Roberto Gori, CINECA-VISIT (Centro Interuniversitario di Supercalcolo - Laboratorio di Visualizzazione scientifica) Casalecchio sul Reno, Bologna; Silvano Imboden, Dipartimento di Informatica, Università di Pisa, Francesco Mallegni Dipartimento di Scienze Archeologiche - Antropologia, Università di Pisa

VISUALISATION OF VIRTUAL ENVIRONMENTS OF ANCIENT ARCHITECTURE: THE PROBLEM OF ILLUMINATION
By Geneviève Lucet, Dirección General de Servicios de Cómputo Académico (DGSCA), Universidad Nacional Autónoma de México

RAY-TRACING TECHNIQUES IN A PARALLEL ENVIRONMENT: THE CASE STUDY OF A HORSE GRAVE
By R. De Nicola, A. Giordano, S. Guarino, Istituto per la Ricerca sui Sistemi Informatici Paralleli (IRSIP) CNR Naples (Italy); B. Genito, S. Laurenza, Dipartimento Studi Asiatici (DSA) Istituto Universitario Orientale (IUO) Naples (Italy)

PRE-RENDERING ACOUSTICS AND ILLUMINATION FOR ARCHAEOLOGICAL RECONSTRUCTIONS
By Jackson Pope and Alan Chalmers, Department of Computer Science, University of Bristol, UK

COMPUTER SIMULATION OF STONEHENGE 
By Emília Pásztor, Dunaferr Humán Intézet, Dunaujvaros, Hungary; Ákos Juhász, School of Architecture Technical University of Budapest, Budapest, Hungary; Miklós Dombi, Dpi Design, Budapest, Hungary; Curt Roslund, Department of Astronomy Gothenburg University, Gothenburg, Sweden

VIRTUAL REALITY AT THE NEOLITHIC MONUMENT COMPLEX OF THORNBOROUGH, NORTH YORKSHIRE 
By Glyn Goodrick and Jan Harding, Department of Archaeology, University of Newcastle, UK

FORM AND FABRIC, THE REAL AND THE VIRTUAL: ROMAN ECONOMY-RELATED GEOMETRICAL MASS CONSTRAINTS IN DRESSEL'S TABLE OF AMPHORA FORMS
By Cornelius Steckner, Römisch-Germanisch Zentral Museum, Köln, Germany

AN INTERACTIVE SYSTEM FOR THE PRESENTATION OF A VIRTUAL EGYPTIAN FLUTE IN A REAL MUSEUM 
By A. Brogni, E. Bresciani, M. Bergamasco and F. Silvano  PERCRO Laboratory, Scuola Superiore S. Anna, Pisa; and Dept. of Egyptology, Università di Pisa, Italy

IMMERSIVE WALK-THROUGH EXPERIENCE OF JAPANESE ANCIENT VILLAGES WITH THE VISTA-WALK SYSTEM 
By Rieko Kadobayashi, Kazushi Nishimoto and Kenji Mase, ATR Media Integration & Communications Research Laboratories, Japan

A WWW VIRTUAL MUSEUM FOR IMPROVING THE KNOWLEDGE OF THE HISTORY OF A CITY
By M. E. Bonfigli  and A. Guidazzoli,  Centro Interuniversitario di Supercalcolo, CINECA; and Università di Bologna, Italy

THE INTERNET AND VIRTUAL ENVIRONMENTS IN HERITAGE EDUCATION: MORE THAN JUST A TECHNICAL PROBLEM 
By William L. Mitchell and Daphne Economou, Manchester Metropolitan University, UK

VIRTUAL REALITY AND ANCIENT ROME: THE UCLA CULTURAL VR LAB’S SANTA MARIA MAGGIORE PROJECT 
By Bernard Frischer, University of California at Los Angeles (UCLA), USA, Dept. of Classics, Dean Abernathy, UCLA Dept. of Architecture,  Diane Favro, UCLA Dept. of Architecture, Paolo Liverani, Vatican Museums, Dept. of Antiquities, Sible De Blaauw, Istituto Olandese di Roma, Italy

IMMERSIVE IMAGING TECHNOLOGIES FOR ARCHAEOLOGICAL RESEARCH
By Louise Krasniewicz, Digital Archaeology Lab, University of California at Los Angeles, California, USA
 

Archaeological Applications

TRAVEL TO THE TIME OF THE IBERIANS
By Arturo Ruiz Rodríguez, Manuel Molinos Molinos, Luis María Gutiérrez Soler, María Ángeles Royo Encarnación, Antonella Guidazzoli, Luigi Calori.  Universidad de Jaén, Spain, and CINECA, Italy

THE BATHS OF BAETULO: FROM ARCHAEOLOGICAL TO VIRTUAL REALITY
By Josep Gurri Costa and Esther Gurri Costa, Dortoka Disseny, Ltd., Barcelona, Spain

THE USE OF DIGITAL PHOTOGRAMMETRY AND GEOMETRIC MODELING IN MEDIEVAL ARCHAEOLOGY 
By Olivier Feihl, ArcheoTech, S.A., Switzerland

3D VISUALIZATIONS OF A FIRST-CENTURY GALILEAN TOWN 
By Charles Hixon, Peter Richardson, and Ann Spurling , University of Toronto, Toronto, Canada

COMPUTER-AIDED DESIGN AND ARCHAEOLOGY AT SAGALASSOS: METHODOLOGY AND POSSIBILITIES OF RECONSTRUCTIONS OF ARCHAEOLOGICAL SITES 
By  F. Martens, P. Legrand, J. Legrand, L. Loots and M. Waelkens, University of Leuven, Belgium

VIRTUAL MODEL OF THE BASILICA OF EMMAUS-NICOPOLIS 
By Mikko Louhivuori and A. Soderlund, Israel Antiquities Authority, Jerusalem; Helsinki University of Technology and Micro Aided Design, Finland

MEDIEVAL TURKU: THE LOST CITY. A PROJECT TRYING TO RECONSTRUCT A MEDIEVAL TOWN IN FINLAND
By Kari Uotila and Minna Sartes, Aboa Museum, Finland

VIRTUAL REALITY AS AN EXTENSION OF THE ARCHAEOLOGICAL RECORD: RECONSTRUCTION OF THE IRON AGE FORTRESS ELS VILARS (ARBECA, CATALONIA, SPAIN) 
By E. Junyent and J. Lorés (Co-ordinators), N. Alonso, D. Muñoz, E. Junyent, A. Lafuente, J.B. López, J. Lorés, 
M. Pérez and E. Tartera (Authors), University of Lleida, Spain

RECONSTRUCTION OF THE INTENDANT’S SECOND PALACE, QUEBEC CITY, AROUND 1730
By Richard Lapointe, Université Laval, Quebec, Canada

THE ESTENSE CASTLE OF FERRARA (ITALY): MULTIMEDIA PROJECT AND VIRTUAL RECONSTRUCTION 
By Maurizio Forte, Inst. of Technology Applied to Cultural Heritage, Rome, and Davide Borra, No Real – archaeological and historical digital representation, Turin, Italy 
 

Concluding Address

ABOUT VIRTUAL ARCHAEOLOGY: DISORDERS, COGNITIVE INTERACTIONS AND VIRTUALITY
By Maurizio Forte, Inst. of Technology Applied to Cultural Heritage, Rome

© 2000 Learning Sites, Inc.